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Gravity Dev Log IV

This is the final section of my blog on the browser game Gravity (at least as far as working on it before the project is due), where I hastily throw together some game mechanics to make project feel something like a game. Expect some future work on this, as I am not proud of its current state in the slightest.

Gravity Dev Log III

In this third development blog for my browser game, Gravity, I finish the background functionality of the game. Now the view in the DOM should reflect the model at every animation frame, and also some physics should apply to the scene!

Gravity Dev Log II

Continuing work on my browser game, Gravity. This time, I'm setting up the overall framework of the project's code and adding in some very basic functionality, like checking for user inputs and creating an output element.

Gravity Dev Log I

This is the first installment in a series of blogs about a browser game project I'm doing for my software engineering course, going over some background info for both the assignment and my project itself as well as my plans going forward.

Una Mono

Another font? That's right! I'm continuing on my journey to update the styling on my GitHub pages blog, this time I'll be creating a monospace font for code blocks!

Chloe & Una’s Tentacular Experience Volume 1: Alignment You! You! Notes

Chloe and Una take you, the beautiful and highly intelligent and also did you do something with your hair recently? listener, on a journey into the world of Japanese erotic cartoons, beginning with the 2007 manga Alignment You! You! and it's 2008 anime adaptation.

Una Nota

A new heading font to express the feeling of not being able to get tacos.


A neatly arranged pair of shoes. Legs swinging to and fro over the edge. On the horizon, an apocalypse looms.

Goth Angel Sinners Pt. VI: A Real Podcast Notes

A real episode.

Fonts, eh?

I'm made a font!